|
Property
|
Description |
|
ID |
The object’s identifier. It is generated when the object
is created. The identifier is unique within the screen
where the object is located. The format of the IDs for
screen buttons is SBnnnn. |
|
Note |
You can type a note for the object. |
|
Shape settings |
For details about the following properties, see
Section 4.3.4 Setting up the Shape of an Object.
Transparent, Picture Shape,
,
Touch Response,
,
Border Color, Pattern, Foreground Color, Background Color |
|
External Label |
Check this option if you want the bit button to have an
external label. Set up the external label in the
External Label page. |
|
Operation |
Specifies the operation that you want the screen button
to perform. There are four choices: Open Screen,
Previous Screen, Close and Open Screen, and Close
Screen. For details, see
Section 5.3.1
Basic Operations. |
|
Screen |
Specifies the screen to be opened. |
|
Menu Screen Position |
Select one of the following 6 positions for the
specified menu screen to be displayed. This field will
be displayed only when the specified screen is a menu
screen. |
|
Position |
Description |
|
Screen Left Side |
The menu screen slides into view horizontally from the
left side of the screen.
 |
|
Screen Right Side |
The menu screen slides into view horizontally from the
right side of the screen.
 |
|
Button Left Side & Downward |
The menu screen appears on the left side of the button
and slides downward into view.
 |
|
Button Left Side & Upward |
The menu screen appears on the left side of the button
and slides upward into view.
 |
|
Button Right Side & Downward |
The menu screen appears on the right side of the button
and slides downward into view.
 |
|
Button Right Side & Upward |
The menu screen appears on the right side of the button
and slides upward into view.
 |
|
Change User Level |
<Check Box> |
Check this option if you want the button to change the
current user level. |
|
New User Level |
The new user level to replace the current user
level. |
|
Acknowledge Alarm |
Check this option if you want the button to acknowledge
the associated alarm of the screen where the button is
located. You can configure an alarm to display an
(alarm) screen. The alarm is then the screen’s
associated alarm. |
|
Indicate Screen Already Opened |
Check this option if you want the button to indicate the
specified screen is already open. |
|
Macro |
Check this option if you want the button to have a
macro. Specify and edit the macro in the Macro page. |
|
Activation |
Button Down |
Specifies that the touch operation is activated when the
button is pushed. |
|
Button Up |
Specifies that the touch operation is activated when the
button is released. |
|
Key |
The hard key that is used to operate the object. This
item is available only when the target panel has hard
keys. |
|
Touch Operable |
Check this option if you want the button is still
operable by using the touch panel even it is configured
to be operated by the key. |